SamuKata
Ray Doe
Ray Doe

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Lilamon Update

Setting up Lilamon preview renders! I'm very sorry for the lack of update. I had to hustle for the past months for commissions to make ends meet due to some unexpected things happening. Despite just one month left, I'll still try to release Lilamon before the year ends. Unfortunately the limb style will be currently limited to humanoid and the original as the semi-human style requires more time to design.

In addition, with the release of Blender 4.0, armature layers can now go beyond the 32 armature layers limit. What this means is that I can now consolidate the separately created rigs due to the past limitation into one. No more having to switch between armatures for complex rigs such as the clothes or wings. With those changes I'll be updating Angewomon and Lillymon for the convenience.

またね!

Lilamon Update

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