Good Evening!
I'm working on a hacky workaround to simulate grains in Blender. That includes sugar, dust, sand, and even muddy ground sometimes.
I will release the video the 7th of March, this is just a concept that the system works.
Stay tuned for some grainy madness.
Bad Normals
3dfusionist
2023-10-27 14:16:14 +0000 UTCBad Normals
2022-03-03 18:12:09 +0000 UTC_udjinstone_
2022-03-03 10:24:35 +0000 UTCIvo Schoenmakers
2022-03-02 20:11:04 +0000 UTC