We completed the second animation and art for the girl spearwoman
Added build Linux
Remake the attack of the protagonist
Comments
The idea is great, but since we do frame-by-frame animation, rather than bone animation, such techniques significantly extend the operating time. We will think what can be done.
Namako
2020-06-09 17:56:43 +0000 UTC
What I would like to see if the second animation (game over animation?) changed after the first loop to make it look more like an ongoing animation.
E.g. when the mushroom girl defeats you the guy keeps the desperate facial expression from the second half of the loop for the remaining loops.