Spiney
Added 2021-12-05 20:41:50 +0000 UTCMeet my new character, Spiney. Say hello to the good people, Spiney!
"Hello, folks!"
All things spine-related are now rigged. I'm going to try some things different on this one.. I am going to keep the spine rigging in a separate scene.. Then I'll bake out the spine results and load them into the main rig. The spine is very calculation heavy so I think that will speed up animation a tad when working on other elements of the rig (as everything attaches to the spine).
Also that spine-skew control at the end of the clip.. That is a new thing too.
Comments
;)
CGMan
2021-12-05 23:31:04 +0000 UTCNot gonna lie I was expecting another chick. So it spooked me when I pressed play...
TheDude12305
2021-12-05 23:19:38 +0000 UTCHi Spiney xD
Pixelpapst
2021-12-05 21:42:58 +0000 UTC