Large Upper Body Complete
Added 2022-08-05 12:05:43 +0000 UTC(except for her abs, boobs, hands, head, etc.)
Unfortunately, all the sim stuff was not working as I hoped. I learned a bunch new stuff about the process very late into this project and I felt it would be faster to re-jigger Nadia's upper body with a more traditional kind of rig than to try and shoehorn a working simulation so late in the game. There are some remnants of her sim in there, but this is mostly direct bones. Her big lower body is 100% simmed. So you can consider Nadia's first animation to be a prototype Storm character, and more development will follow in the future. Once the rendering has started I want to try some really interesting experiments and I'll share the results with you all. Anyway.. Clearing this hurdle was a major pain and I'm glad it is done to my satisfaction (given the circumstances). More to come.