Good News with Octane
Added 2023-05-23 08:55:48 +0000 UTCI have just finished converting all of Nadia's rigging over to the Octane format. It was very complicated and a lot of learning involved along the way. There are a couple of displacement maps I skipped using in order to conserve GPU memory and simplify the process. I am going to try implementing them if I can. After that I just need to convert all of the set materials to the Octane format and then it is ready to render. Whew!