I apologize, I'm a little bit late, still working on clean up and optimization because I had to take a few days off.
Meanwhile I also made a new lighting algorithm to improve realism. You can see the comparison from pictures, background is the source of lighting and also a real life picture.
Colors match better with the lighting source compared to older versions. Its still using default game assets and textures so its not perfect but I'm trying to make it good as possible with default assets.
** Purple, red and black surfaces are the shaders I didn't implement yet after clean up
Josimar Santos
2025-02-11 02:56:25 +0000 UTCiamlearning
2025-02-10 09:23:01 +0000 UTCAdame 67
2025-02-09 10:39:44 +0000 UTCAndrey
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2025-01-29 23:20:20 +0000 UTCUmut
2025-01-29 17:45:00 +0000 UTCThomas Tarnowski
2025-01-29 13:41:44 +0000 UTCEl Kamynante
2025-01-29 12:58:05 +0000 UTCDiego Tavares
2025-01-29 10:30:37 +0000 UTCOleg Dragun
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2025-01-29 09:53:01 +0000 UTCFlavio Cavallari
2025-01-29 07:05:00 +0000 UTCTopo
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2025-01-29 03:15:43 +0000 UTCJosimar Santos
2025-01-29 02:26:26 +0000 UTC