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Patreon Letter: 16th December 2019

Hey folks,

Jackson here with the long awaited and extremely underwhelming Death Stranding letter. Long awaited because I’ve had some form of notes on this game on the hard drive for over a month, and underwhelming because I haven’t really been able to cohere them into a strong piece. And ultimately, I’ll get the reason for that out the way up top and it is possibly the most damning thing that I personally can say about a Hideo Kojima Game: I just don’t care.

I don’t care because while the game has plenty of interesting ideas, good and bad, plenty of threads which you can tug on and unfurl all these morsels of critical analysis, after sixty hours of video game the conclusions that it reaches are so trite and empty that it feels like a slap in the face. I walked away from the game tired and unsatisfied, despite the fact that I had enjoyed almost all of my time with it where a character wasn’t speaking. 

This, combined with the fact that this winter has been a fucking disaster, both for regular mental health reasons and also because of awful things happening in the world (the UK election, had my healthcare completely rejected because of budget cuts, it’s a bad time), has meant it’s been hard to really bring all my Death Stranding thoughts into a complete piece with a thesis and an argument that will do it justice. And now it’s been over a month, the conversation has mostly moved on, and it is clear that Death Stranding is not a game that has landed with anything in the same hemisphere as the cultural impact of a Metal Gear. It is not a game that needs to be taken down a peg, nor is it a game that needs to be evangelised. It simply is, and now that the ups and downs of my initial playthrough have long subsided, I have no strong feelings on it one way or the other. 

With all that in mind, I present to you: my bullet point feelings on Death Stranding, because I still want to get something up on the game! But I would be remiss not to lead with the fact that the true tragedy here has been this ultimate apathy about the entire experience. If there is one thing that I have never felt about a Kojima game until now, it is apathetic. MGS2 and 3 are games that left me exhilarated, MGS4 and V left me often furious and betrayed, but whether it fell on the positive or negative side, I’ve always been deeply invested. 

So here’s a few hundred words on my general, very spoiler filled takes on Death Stranding. 

SPOILER WARNING FOR DEATH STRANDING BELOW (ALSO EVANGELION)

Okay. My word. That was the length of four regular letters, so I while I know that I’ve taken forever to get this one to the people, I did at least fulfil my promise of bringing the content to make up for it. Sorry it’s in such a sprawling bullet point format but if you want me to write something more structured about Death Stranding then I am afraid you will need to get someone to give me a book deal to write about Kojima Games. I’ll do it, and I’ll do a great job, but I Imagine Kojima Fans will not be happy about what I have to say, even though I love the majority of his games. 

A few more things before I finish, just some final thoughts in a normal bullet point list rather than full on multi-paragraph sections. Just notes on things that I did not have time to talk about and will not be expanding on in the future (again unless someone wants to pay me lots of money to) but am gonna briefly mention here so you know that I know. 

Wow my word. That’s the longest letter I’ll ever write. Sorry, I cannot help it, I get like this with Kojima games even ones I don’t like and am grumpy I spent so much time with! It’s my curse. Consider my letter debt repaid, I’ll see you in two weeks with hopefully something simple like a movie.

-Jackson.

Patreon Letter: 16th December 2019

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