SamuKata
Atemsiel
Atemsiel

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Development update #9

So 0.21 has been out for the public for a few days now, and generally speaking, feedback has been good. However, one thing that have been raised quite a bit is that a lot of people were getting confused by the navigation in the ghost hunt, so I'm currently working on a little patch that should help with that, due for release either tomorrow, or some time during the weekend. Sadly I can't totally solve the problem without essentially redoing it, and that'll take a while, so instead I'll but patching it up a bit, and then moving back to focus on new content instead.

As such, the changes aren't gonna be massive, even though I do plan to add some new objectives, so if you've already played the ghost hunt, it's probably not worth going back to play it again after the patch. This is mostly a change for new people. Trying to put my best foot forward, first impressions and all that.

Anyway, I'll list a couple of the planned changes below in case you guys are interested, but if not, I'll be doing a proper development update some time next week to talk about plans for the next content update, so stay tuned for that if it interests you.

In the meantime, thanks for your continued support. It's still nuts to me that people support a thing that I made (Or am making). Thanks much, and have a good weekend.

Planned ghost hunt changes...

Planned other changes...


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