Hello! Here's the weekly update
-Drawing: I've started the lineart, it won't be long until I finish it, I guess I'll finish it this week
-Model Custom: I've started the model of Elzbieta, or "Ela" which is her nickname, I've cleaned up some meshes and started to configure her body, it still needs the last adjustments to this one before moving on to the next step. One thing happens with this character and her outfits, Ela has her main outfit, she has another that completely changes her clothes, but it turns out that the first one, the main one, has many, many recolors, and I couldn't get the vast majority of these, I like my models to have recolors if their source material has them, but these are many and I would have to create the textures for the vast majority, so, I'm going to do 1.0 with a limited amount of recolors, and in the future, gradually update the model adding recolors, which are from the main outfit, the other outfit is a single color
-Model Original: From Emily, everything is modeled and textured, as well as her winter outfit, as well as the objects, of which there will be 3, a pair of scissors, since Emily does sewing, a Yoba symbol (SV lore) and a parrot that at a certain point in the story she has as a pet. The next immediate step is to create the rig and everything that entails, despite being in the final stage, it is difficult for me to decide if it is almost there or not, with Gemma I thought it would last longer, but I finished it quickly, but it is not always like that, I suppose it will depend on whether the rig gives me problems or not
As an extra before finishing, there is already an official glimpse of the emergency food, this model is a whim of mine, and I will update it to make it as faithful as possible, it is not a priority nor will I give progress, I will only publish the update when it is finished
Now yes, see you!!