SamuKata
EseJota
EseJota

patreon


June 15 2025

Hello! Here's this week's update

-Drawing: The lineart is already finished and I was going to publish it yesterday, but I couldn't, and I didn't do it today, since I don't like to make 2 publications in 1 day, tomorrow morning I'll do i

-Model Custom: I finished making the final adjustments to "Ela's" body, and I started to decide which skins will be in 1.0, since there are some that change the textures of the face, and therefore, of the body, of those I selected only 1 drastically changes the textures of the body, and as the original textures only covered skin, face and fingers, I had to start creating all the textures and make them look convincing, anyway, the body, mouth, eyes and eyelashes are finished, I should move on to the outfits, but I have a small dilemma with the hair (or hairs), there are several things to take into account and I do not want to explain it now, but I have to think of a good solution

-Model Original: I've been rigging Emily and her outfits, right now I just need to rig the objects, to move on to the UI, final details, renders and publish it. I'm using IK for certain rigs, like the hair one, I already did it with Gemma, but from now on I'm going to try (I say try because I haven't tried it yet, but it should be possible) to make a button in the UI to deactivate and activate IK quickly and easily, apart from that, I'm trying a new technique to simulate waving movements (especially in short hair, which is not viable to pose manually, but it doesn't make sense for them to be static either), I've done it a few times using physics, but it doesn't quite convince me, apart from the fact that it has some problems, this new system also works with bones (these are hidden), which gives me more control. Anyway, this week I should publish this model

That would be all for now, expect content this week, see you!!

June 15 2025 June 15 2025 June 15 2025

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