Mega Link (490 Mo) - 2.026
-------------------------------------------------------------------------------
Patch notes :
Technical
Bug fixes
Art
-------------------------------------------------------------------------------
Planned changes got pushed back for something I should have done long ago: rebuilding the game using Unity's game-intended graphic engine, instead of the fancy-but-not-really-efficient one. The performance improvements should be noticeable for everyone, and hopefully I managed to not downgrade graphisms perceptibly in the process. Starting the project with HDRP was a mistake in retrospective... well, at least now it's finally fixed.
The reason for this sudden change is because I'm finally starting with fluids (and the corresponding content), which is going to need some spare room performance-wise anyway. More on that soon.
2.027 should be what I had initially announced for 2.026: non-VR interactive UI, walking ponies, SFW mode, and maybe the first fluid-based animation. Also /ss/ 4k video, I didn't forgot about it.
Rare
2022-02-23 02:29:47 +0000 UTCLoudInsominac
2022-02-16 05:51:11 +0000 UTClethrington
2022-02-14 21:04:44 +0000 UTC