Hi folks!
There are SOME news this time.
First, Im not extremely happy to say that I decided to refuse talking and idle animations in dialogues. As I saw on reports from v0.1, this is the most unstable feature. Unfortunately, RPGMaker MV doesn't have a proper tool for such animations, and all animations I did were made by using several parallel looped processes with image changes. It turned out that such approach with many parallel changing pictures at the same time is very hard for this engine. I think there is no point in a feature that causes 90% of crashes. Second minus is drastically increasing the loading time each time I add new animations - it depends more on a number of files, not on their weight. But, on the other hand, there is a plus - I can add more typical static emotions to characters in the future.
Secondly, I decided to add a mark to characters that have something on their mind. You can see it on the screenshot. I hope it will help people who cannot understand the text or don't want to read too much.
Lastly, the implementaion stage is going very well and is approximately 50% completed. There is not so much left to wait.
That's all for now. Thanks for your support!
Rian Ahmed
2018-11-02 14:57:59 +0000 UTCIlluminati Games
2018-10-20 19:12:11 +0000 UTCcharodey
2018-10-05 18:15:23 +0000 UTC