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Star Knightess Aura Internal Release 0.38.2

ITCH | MEGA | ITCH-DELUXE | MEGA-DELUXE

Note that the public release will be in 1 week. You can also skip the waiting time by buying Star Knightess Aura on itch.

https://aura-dev.itch.io/star-knightess-aura

Weekly dose of bugfixes. Trihan fixed some really strange ones this week. Since there isn't really a lot to say, I will just go on a small story: In RPGMaker skills are a special type of item. And when I made Enhance skills, I apparantly forgot to check specifically, that we are indeed talking about skills and not items - so having an Enhance skill of ID, say X, would make it possible to use item of ID, also X, and activate it as an Enhance skill. Apparantly this bug has been in the game for the full 3 years of its existence. :'D

Then maybe a couple sentence to the balancing changes. I noticed that the slime stat curves are kind of overkill, this is mostly because I based them back them on the curves for the companion characters from Aura. And then Medium slime has an even crazier curve. Overall, this leads to some crazy power with Star Shine II. I have flattened some of the stat curves of the wind slime, but I will need to review the curves in general for slimes in the future. 

Magic Academy learning time for rank I spells goes down from 4 -> 3 so enrolling doesn't feel like a scam. :'D

Finally, Star Shine will no longer provide buffs if Aura is KOed. Again just a little slime nerf and also in preparation for the final dungeon, to deal with edge cases like a super weak KOed Aura supercharging the party with Star Shine II.

And that's it for the public patch notes. Prerelease devlog coming up next. :)

Changelog 0.38.2 (12.01.2024)

Balancing

Bugfixes


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