SamuKata
aura-dev
aura-dev

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7000€ Goal Reached!

Alright! I recently posted that we got really close last month, close enough to start the pixel artist search for this goal, and now we have properly reached it! So, in total we have a budget of 300€ for the pixel artist - 200€ from the goal and 100€ because our composer quit and I relocated the funds here. The other 100€ from the goal go to our assistant developer Trihan. I have updated the pinned post for the current budget allocation.

It's been quite a while, June last year, so I'm happy to see we have some more growth in us. For the future goals, I don't intend to add any further roles to the team so we will just focus on budget increases. Since our 2D artist already got an assistant and is otherwise fully loaded out with work, I don't see any value in raising the 2D budget any further. So the next goal will just be an even spread over our current team member roles:

As for the pixel artist, I have received several applications, among I have currently picked one candidate who looks promising for a trial. Let's see if we can get a pixel character for Alicia that's more aligned with the 2D anime sprite.

Comments

Not for the concrete content. Only for the type of content. https://www.patreon.com/posts/long-term-57515581 The focus being on 'width' - things that focus on giving more choices or better reflecting choices. The primary example being extra endings/ending variations.

aura-dev

Small questions: Are there already plans for what comes after 1.0?

Veraenderer

congrats !

Martin Hinck

I have been trying out a couple of things over the past months. But not a dedicated person.

aura-dev

Have you thought about putting something into finding someone for marketing still?

Mike Eden


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