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Star Knightess Aura Release 0.48.0

ITCH | MEGA | ITCH-DELUXE | MEGA-DELUXE

The train of progress marches on! On our path to 1.0 and only a couple months left, I have been steadily progressing towards closing out the remaining milestones; this month the main ones were

As usual, for more details, I recommend reading the weekly devlog posts. In this post, I will summarize the important advancements and go into detail regarding the new additions from this week. To start off, let's look at the usual summary in numbers! We have: 1 new H-CG, 2 new boss fights, one new final dungeon area, 2 new lewd skills (inlcuding all 3 ranks), 1 new Vice option, and lots of "small stuff".

As we have kind of entered the polish phase, it's getting more and more complicated to put things into just a couple of numbers, as progress is mostly done on various small fronts. Besides the "bigger" additions we have lots of minor improvements and additions such as two new pixel art chars from our pixel artist to better distinguish some minibosses in the overworld, various new NPCs with complex and reactive routines wandering Nephlune & Verdeaux, and lots of minor technical advancements.

Let's work out way through the changes!

As mentioned above, the main addition this update is the completion of the quest "Judgement of Pride". Deal with the last Judgement and challenge the final Demon General to battle! The big deal with this battle: You have a second chance to kill Roland. And this time around it doesn't require you to go through all the Popularity reducing effects (just reducing his popularity a bit more than increasing it is sufficient). Although it still make the battle a lot easier. In particular this meant updating all the Roland quests so that they could deal with the possibility of his death, which was also 99% possible. There is just one part in Poisoned Elixirs where a main option to progress the quests disappears, although the backup is luckily in-tact.

Moving on! New Lewd books to learn new lewd skills! Two of them in the Verdeaux Erotic Bookstore and the other two can be found at the Maid Academy (Also providing more Maid Score!) One of the new lewd skills will also be learned by Paulina as her corruption progresses. The addition of the new lewd skills also means more Rank III lewd skills, giving more leeway in Chapter 3 who needed to get rid of some Corruption through skill sealing. Should the Maid Academy be already sealed off because you completed Mansion of Lust by killing Asmodeus, you can still learn this skill through the new mental change in the Chapter 3 Control Room, the Lewd Skill Shrine. You still need to pass the Lewd Knowledge / Exhibitionism checks for that one though!

Then, also on the corrupt side, the Entertainment Den has also been completed through the last set of NPC additions, most importantly one offering a new opportunity to invest into slavery, but at a much higher efficiency than the Congregation branch in Nephlune - and higher Vice of course.

This week, I progressed further on the final dungeon, working my way through Richard's Domain. With the fourth level in, we are now half-way through! The Final Battle is closing in! As you can see from the screenshot, we will be revisiting the concept of an Underwater dungeon in this domain, but this time combined with the traits of a demonic domain. You won't have to learn Air Bubble for the dungeon, but not doing so will definitely put you up to some challenges.

Yesterday I mostly spent on iterating Clockwork Forest's Eastern area, and I believe minus some more balancing passes that one should be in a nicely playable state now. When you kill Ether Golem, you now also (among other materials) obtain the new material "Power Core" which gives a huge buff to MP OR has the secondary ability to recharge runes. An effect didn't have yet and for which I am curious what kind of applications players will come up with. Trihan has also made some more progress on the Western area, although as usual kind of last-minute so I haven't had the opportunity to check them out in more detail yet. :'D

And then, as mentioned, we have mostly a lot of minor changes. I finally replaced the stub credits and implemented an automated way to parse our CREDITS.json, expanded the NPCs in the cities, and focusing more on this week, also performed quite a few performance improvements. Since there isn't really one big major bottleneck to optimize, it's quite a grind, but I believe tackling the largest outliers from my performance analysis is likely to be worth it for older laptops and mobile phones. Overall eliminated the about ~10% contribution to CPU usage, not a lot but perhaps what some on the lower hardware spectrum needed.

I also improved my automatic build processes which have been mostly chugging along the past years, but recently the stability had deteriorated, leading to various instances of them deploying garbage (which some users then saw as 22 Byte sized downloads). The builds should be more stable now, I think the out of date mega dependencies were at fault. In case the deploy produces garbage, I have also improved the process to instead fail the build and not upload it (instead sending me a mail that the build pipeline failed so I can react faster).

Finally, we have some minor visual improvements as also mentioned at the begining of the post. The Ogre King and Mature Spider Queen now have dedicated overworld assets so they don't look like their early Chapter 1 counterparts on there.

Oh, right! And then, to close out the post, a final word to the balancing improvements. Slay the Demon has become a bit easier through 2 extra free starting perks and a reduced Class Point cost for acquiring skills. Also the skills Bomb Proficiency I/II had their power doubled to improve the capability of item focused builds. For the other balancing touches, I refer to the previous devlog posts for my reasoning behind them.

Aaaaaand I think that covers most of it?! Like mentioned, a lot of progress on different fronts, closing out our remaining items so we can make the final step to version 1.0. The goal of next month: Finish the Demon General levels of Richard's Domain!

Changelog 0.48.0 (25.10.2024)

Balancing

Bugfixes

Stats

Star Knightess Aura Release 0.48.0 Star Knightess Aura Release 0.48.0

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