In today's menu: lots and lots of procedurally generated animation.
Five or so days ago I've finished half of my monthly workload and decided to make an update for the game to take some rest (from work by working, yeah).
Things started with making a banner for an advertisement. I drew a decent CG art, and it was a shame to left it. So I decided to reuse it as a title screen.

I was so wrong, thinking it's a simple task <:'3
I started working on UI and tried to incorporate image from the banner. But the problem was that it wasn't just a static image, but the whole set of pieces required for animation.

I've tried to import animation from the banner into Unity, but that animation wasn't up to game standards. So the only choice was to remade that animation from scratch using Unity's assets.
After that, the difficulty of the task started expanding.
Creating a dynamical double underlay with animated hearts pattern?
- Why not?
Change MC's emotions in a real-time?
- Yes, please.
Make her reacting on a cursor's movement?
- Sure~
SLAP HER ASS AND MAKE EVERYTHING BOUNCE LIKE A PUDDING!
- Do want!!!

Well, it was a good experience. Making bones that able to dynamically response at model shaking and also linking them with scripts and Mecanim is prerequisite to make a good scene. And we are planning to finish every boss fight with a cinematic sex scene that should be looking even better and featuring even more interaction options.

The rest was simple but still time-consuming. Remaking UI and menus from scratch, lots of bugs, endless testing. I've changed a good chunk of game subsystems because the demo was starting from the demo level. And now I have a title screen, that requires a working scene manager. It helps when you can cover animator's, CG artist's, and programmer's roles at the same time.
It's not the end for June's updates. Polls are incoming. I still have something to draw to cover my bills this month though.
Important:
I want you to join my Discord server. This way, it's easier to provide you rewards. Not just game updates, but surveys and other services can be accessed and discussed faster there.
Also, we have a maximal $100 tier that features your own NPC in game. It's impossible to make it without talking.
You can join the Discord server through a Patreon account. This way you will get a corresponding role. It's important if you want to get access to patrons-only channels. Here is help-article if you have some problems.
It's also possible to join via invite, but without patrons roles (unrecommended): https://discord.gg/xCvFBZU
That's all.
I hope you enjoyed this update.
Until the next time.
Regards, Hitsuhon.