SamuKata
magicavoxel
magicavoxel

patreon


MagicaCSG Beta 0.6.5: Z-Helix SDF Primitive

This beta version includes the following improvements on basic primitives and properties:

Z Profile Helix

the helix profile can be extruded either along a spiral path [S] or along the z axis [Z] now.

https://www.patreon.com/posts/magicacsg-z-sdf-128046319

Groove Intersection

groove blending can be applied to intersection Boolean to create curved surfaces.

https://www.patreon.com/posts/magicacsg-groove-128020549

Group Round/Shell, Polygon Hole/Cone/Shell

[Download Link]

https://drive.google.com/file/d/1-Ene9xR5y041OkvWtY_FmW80FPeKi88N/view?usp=sharing

MagicaCSG Beta 0.6.5: Z-Helix SDF Primitive

Comments

I can adjust that. but note the value range in the text field is larger than that of the slider.

ephtracy

Another groundbreaking update. This has enabled so much, thank you! Is it possible, though, for you to change the slider ranges back from the hard 32 point limit they're at now? Ideally the ones that can hit high numbers like blending or roundness should allow the sliders to go to their max.

Immortal Turk

*FURIOUSLY CLICKING DOWNLOAD LINK*

moat


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