Today spent a whole day learning about the right way to build my own models to avoid waiting decades until someone creates NSFW version of my desired character from a newly released game in the future.
There is definite progress with Dani Nakamura (yes I know there are already public models). It remains to learn how to properly combine textures, add a rig and the first model this way will be finished.
Also thinking about new animation pool on the next week