Been having lots of fun learning Cinemachine for making proper timelines in Unity itself. Before I would setup several cameras for as many shots as I wanted and then record the footage for each camera and splice them up in Adobe Premiere.
With this new setup I can setup cameras and switch to them during runtime and only have to make one recording instead of one per camera making the entire process much more efficient for time and my SSD space.
🔗 https://bigmaxwolf.com/my-woods-4k/