SamuKata
Cosmiclifepinups
Cosmiclifepinups

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One butt 2 render engines

peak at the arkkin dragon creature things I am going to be working on. thought I would render her butt in two sperate programs to show the differences. top is cycles in blender and the bottom is arnold in maya.

besides the angle the lighting and textures are the same. was quite sad because I thought since I only switched to Maya because of the fur that I could try this dragon in blender but turns out Arnold has a bit more to show. easy to see how blocky the lighting is in the top image despite smoothing the normal's. the normal maps themselves are pretty flat compared to the arnold render and the color as well as the blacks are blown out despite messing with the exposure. mixing the 4 or so textures to get the skin just did not work out as well as it did in Arnold so the textures don't mix together nicely.

hopefully Arnold will come to blender sometime soon so I can switch over.

You guys interested in more musings on booty holes and render talk? might post more of these tests every now and then.

One butt 2 render engines

Comments

excellent :)

Narse

Yeah this month is going to be dedicated to these dragon thingies!

Angel e mendez

I tested cycles just a little more and made things look better but it is still not there like arnold. I feel blender has been putting more focus on the Eevee render engine. And yes, the speed is 7nth fold when it comes to render times if I make creatures without fur!

Angel e mendez

I love dem butts, more please!

Narse

Don't mind at all, butt stuff is alright! That's impressive, how much attention went into making those skin details appear. Sadly only Maya's making it justice. Hopefully the fact that we're looking at proper exposed skin will put less stress on you with render times?

BlackTH


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