So, I was looking over my existing 3D model for Taurin, and decided he needed a rework. I wasn't completely happy with his face, and the geometry was plagued with triangles and stretched faces.
I drew this template to work from, and I'll probably be working on him as the subject of my next Patreon-only live stream. I'll model the base version in 3DS Max, then pop him over to Zbrush for sculpting and texturing.
I hope to see you there! I expect it to be a fun little project ^.^