A brand new unique Revolutionary Combat System as been added to DAR
Since I always found Link's attack moveset kind of boring, I developed this Random Combo System
Basically Link will execute a Random attack animation regardless of the weapon equipped, adding huge variety to Link's attacks
Here some visual examples:
One-Handed Sword Attacks

Two-Handed SwordAttack

Spear Attack

And here a little example of how this Combat System works on the field

You gonna need some practice to get used to this new Combat System so take your time and I'm pretty sure once you mastered, you won't come back
Anyway you can always disable this system since inside the 'Options' folder you gonna find a new folder called 'Player Moveset' where you can choose the options that fits better your preferences
Since most of the time you gonna fight groups of enemies, I've enlarged the window that activate Perfect Parries so it's gonna be easier to protect yourself from enemies attack and counter attack them

This system will also make it easier to protect yourself from arrows

This option is active by default but you can manually disable it
I've always considered Flurry Rush way too overpowered so I've decided to nerf it making it inflict just 2 hit for each weapons
This will make things way more harder and interesting

This option is active by default but you can manually disable it
I have finally added a customized DAR Logo in game, giving it a little extra touch to fit better TOTK vibes

Made all Stal Horses Black to fit Black Stals Enemies
Since All Enemies Rank will randomly spawn from the very beginning of the game, Max Scale Enemies will be enabled by default