SamuKata
DarkArmyResurrection
DarkArmyResurrection

patreon


Dark Army Resurrection 2.1a - TOTK

------------------------------------------------------------------------------------------

CHANGELOG

------------------------------------------------------------------------------------------

   Added 'Enemies Spawning Rate' control in Campfire Options

Now you can control in game the Enemies Spawning Rate, just go at any campfire and select the option 'Enemies'.

------------------------------------------------------------------------------------------

   General Rebalance of Random Spawning System

Random Spawning System has been rebalanced and partially rewritten to give you more control in order to have a better gameplay experience.

------------------------------------------------------------------------------------------

   Added 'Random Spawning Options' for 11 Enemies

You can now deeply customize the Random Spawning System since there are 3 different Quantity Options for 8 different Enemies.
You can choose High Quantity, Normal Quantity, Low Quantity for all these enemies:
Gleeoks, Gloom Hands, Regular Stals, Keese and Aerocudas, Wizzrobes, Elemental Lizalfos, Stone Pebblits and Chuchus.

Plus you have 4 different Quantity Options for 3 different Enemies.
You can choose Very High Quantity, High Quantity, Normal Quantity, Low Quantity for all these enemies: Regular Enemies (Bokoblins, Lizalfos, Moblins, Horablins, Bokoblin Bosses, Yigas, Elemental Yigas, Zonai Soldiers, Zonai Constructs), Lynels and Mini Bosses (Hinox, Stone Talus, Frox, Flux Construct).
------------------------------------------------------------------------------------------

   Added 'Weapons Durability 10x' Option

------------------------------------------------------------------------------------------

   Removed 'Ancient Weapons'

Ancient Weapons have been removed since they were causing some bugs

------------------------------------------------------------------------------------------

Compatibility Patch for Challenge Mode

------------------------------------------------------------------------------------------

   Added 'Weapons Durability 10x' Option

------------------------------------------------------------------------------------------

   Rebalanced Tyrant Enemies Spawning

Tyrant Enemies spawning have been decreased.

------------------------------------------------------------------------------------------

   Added 'Tyrant Enemies Option'

Added an option to remove Red Sky when a Tyrant Enemy appear.

------------------------------------------------------------------------------------------

   Added 'Choose Logo Option'

You can now choose to use Challenge Mode Logo instead of DAR Logo.

------------------------------------------------------------------------------------------

   Fixed Golden Zonai Construct

Fixed a bug where Golden Zonai Construct won't appear.

------------------------------------------------------------------------------------------

Compatibility Patch for Depths of the Kingdom

------------------------------------------------------------------------------------------

   Added Shadow Kargaroks to Random Spawning

------------------------------------------------------------------------------------------

   Added 'Weapons Durability 10x' Option

------------------------------------------------------------------------------------------

   DOTK enemies will Randomly Spawn after completing 1 Sage Temple or 25 Shrines

------------------------------------------------------------------------------------------

TKMM Mods Order

------------------------------------------------------------------------------------------

Make sure to follow this order to play with DAR+CM+DOTK with no issues:

------------------------------------------------------------------------------------------

                                      Download DAR 2.1a DELUXE

------------------------------------------------------------------------------------------

   Thanks for supporting this project!

ENJOY!!!   

Dark Army Resurrection 2.1a - TOTK

Comments

May I suggest making the 'Ancient Weapons' into an option and put a warning/info tag on it, rather than just outright removing them? The bug faced can be easily circumvented by just not saving when holding one of those weapons.

LokeYourXord


More Creators