SamuKata
sgthale
sgthale

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Continuing Onsen Part 3

Before I get into today's devpost, here are the results of the latest VR headset poll:

According to this, the majority of patrons of this project use a VR headset with a majority using Oculus devices. This looks very similar to the last Steam Hardware survey.

Now, the onsen. The past few days I optimized and began placing the building into the world map. I had a lot of issues cutting down geometry because the roof shingles had many triangles and were usually always visible. I managed to cut the entire onsen building model from 600~1M tris to 80~400 tris (best to worst case scenario respectively).


The placement of the onsen will be right behind the town in a secluded path to the top of the canyon. This was a strategic placement to reduce draw calls and neighboring town model geometry. The giant canyon wall is used to occlude the new japanese building props:

I did receive a few comments regarding the realism of having a Japanese onsen near a Mexican town. I understand it may seem out of place. As a counter argument, I had a Chinese restaurant complete with a traditionally built Chinese building in my hometown when I was growing up in Mexico (It has long since been demolished). Consider it a very rare occurrence. There is no lore for this game (yet anyways).

However I too was also worried about how out of place certain props and textures will be near the town. As a result, I made sure that there was a slight thematic change in the environment when going into the onsen. The road to the onsen will therefore be a sort of "spooky path" as if someone has holed up in a remote part of the town.

It is still a work in progress and I expect to add several stones to make a nice stone walkway. It has a decidedly japanese feel with tall bamboos and thick greenery. The lighting is nowhere near done and it is still missing a few other ornaments (namely a stone lamp). I will be using the following image as reference:

In other news the game's official mascot (after months of delays) is 99% done. Her name is Merida and will ship with the game from now on (Shinobu will be available as a card like always):

I'll have plenty of good looking progress pics next devpost.

Stay tuned!

Continuing Onsen Part 3

Comments

Amazing progress, I'm very excited to see what comes.

Go onto bindings and click on on ADD CHORDS. Thrn set RAW to POSE.

sgthale

I’m really excited for it!! But I do have a question, when u launch the game and put it into Vr mode I start with no bindings so when I set the bindings up and do what u said with the Pose my hands are still on the ground except now there physical dragging across the floor when u walk and such.

Scotty

I agree that it is pretty strange having a Japanese onsen in a Mexican town, but then again realism was kind of already thrown out the window when we had the town populated entirely by lolis. I love how you did the path to the onsen, and Merida looks preciously adorable, I can't wait to see this all in the next build!

NeonSwaglordChen


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