Apologies for the day late dev post, I've been furiously updating my game to conform to a new network API standard. There are a few new cool things to show off.
First up is the work in progress logo for the game. I've decided to call the game "Liminal" though it is subject to change as someone informed me that "Superliminal" already exists. Though the name is too good and fitting to pass up!

The art style (for the UI not the realistic graphics), will be a sort of industrial look with pixely noisy edges. I think it looks nice and adds to the theme. There are also tons of new sprites used in the game that are used for game events such as death:

Also this is the death screen for whenever you die:

It has some nice distortion and running blood. There are also tons of beautifully crafted sound effects by Calpico in the game and are up and running for various entity events.
I'd like to give more information but it would ruin the playtest for this Saturday. Ill post tomorrow exactly what time it will be up for.
Stay tuned!