SamuKata
sgthale
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Lighting Revamp part 3

I'm almost done integrating the new lighting system into the game. However I've also worked on some new map generation changes and assets.

To start, I modeled and painted an exit door sign.

This is the only object you need to know surely exists. It is scattered randomly for you to find to move to the next level or hub. As I said a while back, there will be "hubs" in between or within existing levels for people to setup small outposts to trade goods for survival.

I am gearing up to implement the next entity. I am planning on having another public online alpha probably sometime in the middle of next month.

There has been some improvements to the map generation including variable height rooms. WIP:

Stay tuned!

Lighting Revamp part 3

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