MyRobot Development Part 82 - Quality of Life Part 1 of 3
Added 2026-01-08 01:09:57 +0000 UTCVideo shows the summary, text shows the technical!
This week:
Quality of Life Improvements Part 1
Preparing for VR
Quality of Life Improvements Part 1

So this goes hand in hand with the upcoming VR update. First, I need to make sure that the game feels good, is free of major bugs, and generally feels very fun to play. I'm doing this first because I don't want to have to test these aspects while wearing a headset. VR afterall, does make game development a tiny bit slower and thus it's much better to just have the game be DONE in keyboard mode before implementing VR.
So if you have any major quality of life additions that you want, drop a comment below.
QoL does NOT just mean bugfixes, it can be simple gameplay additions that can make the game more humorous or enjoyable. As such, I will be implement ROBOT BEHAVIOR based QoL next week which will revisit older behaviors and polish them which may include adding some more animations!
I have planned dancing and more animation commands to be added but since we are in the middle of launching a Steam Beta next week, it will be added in 2 weeks instead💃.
Preparing for VR

So, VR. That means several things:
Framerate must be smooth
Input controllers need to be implemented
I am going to be targeting SteamVR as it is the most robust platform for VR games. This will be formally started late this month!
Stay tuned!
Comments
VR 🫠
SirVibe
2026-01-09 20:48:17 +0000 UTC