Big thanks to everyone who helped fund this game for what it is so far. I had a lot of fun contacting Japanese studios to find a voice for her.
If you look in the game's exe file, there is now a Saves folder with a single save.shino file. You can take pictures of the polaroid frame and when you Save & Quit, it will create a shareable save.shino file that you can use to share and load other people's scenes. It's in a very early stage and it only saves polaroid frames for now.


TUTORIAL HAS BEEN EXTENDED TO INCLUDE NEW CONTROLS/ITEMS. Don't be lazy and replay it!
There are also new menu buttons for switching right/left handed trackpad controls and toggling music.
You can toggle VR on or off in-game.
I am currently on high alert for hotfixes in case there are issues with trouble shooting. Send me a message on discord or at panainodev@gmail.com
FAQ:
Q: How do you navigate menu in VR? A: For Oculus users it's thumbstick (press it while its up or down, yes it's still WIP). Vive use trackpad.
Q: Waving doesn't work, A: Try waving softly trying to keep your hand in place. It's not a wide wave!

3/18/19
-Removed water glass behavior (Not working properly and is clunky sorry. Will return soon.)
+Added Mouse Sensitivity sliders
+Fixed Save & Quit not working
+Fixed floating green orb in the tutorial circle
+Added instructions on how to drop items in the tutorial.

3/18/19
+Fixed VR not launching

3/19/19
+Fixed Oculus Rift users being kicked out of VR
+Fixed Oculus Touch controllers not working properly
+Added music volume slider
+Fixed teleportation laser not rotating when user rotates VR body

3/24/19
+Fixed crash near the donut cart
GAME NOW STARTS IN VR. It will fallback to non VR if you don't have your headset plugged in.
alukart alukart
2019-09-12 10:30:44 +0000 UTCsgthale
2019-03-19 07:16:22 +0000 UTC