SamuKata
kergames
kergames

patreon


Development status

Most of the renders are finished. There are a few scenes left, but the last one will take quite a long time, because it will have several animations and a lot of different poses, I think you know what I mean :)

I think next week I'll finish the renders.

Dialogues - 10000 words (100%)

Images - 310 rendered (75%) + 6 animations

Code - 0 lines (0%)

Comments

I can tell you that she will already be very angry at the fact that she will see Grace in the same house with MC:)

Lol. I just wonder how Zoe will feel when and if she finds out my MC not only kissed Miranda but had sex with her also after my MC ended up kissing Zoe at the party.

Marvelfreak3000

Ah, I see what you mean. I guess I wasn't quite clear in the guide. About 80% of the choices have consequences, some more than others, some only in the form of additional statements. But so far I leave the possibility to fix the situation. That is, for example, you could kiss Zoe, and could not. That has consequences in chapter four. If you haven't kissed her, it will be harder to convince her, because she will be less attracted to you. But nevertheless, with the right dialogue you can convince her. Or, for instance, whether or not you give information to Miranda. If you don't give her the information, you'll definitely block the ending with her. If you give it to her, the possibility of the ending with Miranda is open for you, but you have a chance to lose the possibility of getting the ending with another character (I don't want to reveal the details yet). But that will depend on what you do next. So for now, in terms of optimal play, you're better off handing her information so that you have more options later on as to what ending you want. These are what I call non-critical situations in the guide. Now I understand the question, so the answer is this: For Grace, the critical choice was in chapter three. For Zoe it will be in chapter five, for Miranda it will be in chapter five. For Benjamin, the totality of your actions from chapter two, there is not one that will be decisive by itself. There will be a new character, and she will also have critical choices starting in chapter five. I generally try to leave as much opportunity as possible to correct the situation. Because in real life, rarely does one action solve everything. Most often it is a series of actions. You can make a mistake at the beginning, and then do everything perfectly and get the result that you want. Therefore I postpone critical moments, after which there will be no opportunity to correct the decision, as much as possible. But that doesn't mean there aren't consequences, they are there, just that they can be corrected.

In your game guide, you mentioned that most choices won't be critical for now until later Chapters.

Marvelfreak3000


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