SamuKata
kergames
kergames

patreon


Development status

Hi all. I decided to share a bit of news. Development is going according to plan. I continue to make renders for Going Rogue and, at the same time, think through the plot of the new game. Truth to tell, I haven't even thought of a name for it yet, but I figured out the setting. I had two ideas. One - to make a shipwreck on an uninhabited (at least at first so it seems) island. It would be convenient to communicate with other characters; I could easily come up with different events. Go fishing, build a hut, have a picnic, etc. A bunch of options for spending time with the girls. But the storyline would have been too dull; it's hard to make a long and action-packed story on a small island with no infrastructure. So I gave up on the island.
And what idea I ended up with, I'll tell you next time.
Also, in the last two weeks, I managed to get sick with covid. Fortunately, it was pretty easy, a few days lying down with fever and then another five days was just terrible weakness. I had no energy at all, I would sit down to make renders, and after half an hour, I went to rest. But now, everything is fine, and the timing of the development will not be affected by my illness; I have already caught up with the delay.

Dialogues - 10000 words (100%)

Images - 160 rendered (40%) + 3 animations

Code - 0 lines (0%)

Comments

It will definitely be a detective thriller, but the setting will be more interesting than in Going Rogue.

The next story will also be a detective one, and it will have its own Zoe:)

Glad you are feeling better. Instead of an Island adventure maybe an action spy thriller? James Bondesque type.

Marvelfreak3000

And I hope your idea would be to continue the story from Going Rogue, maybe without being undercover this time. There's plenty of interesting stuff you can think of in police work and I would like to become a hero and develop a relationship with Zoe. ;)

Kuokaman


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