Hi. It's been a while since I last told you about the development status, so I have some good things to report.
There are 343 images rendered. That's the size of a regular update for Going Rogue. Usually, that would mean no more than ten days to release, but as I said, I want to make the first release a lot bigger, so the work goes on. I'll aim to get it done before the end of February, but there's really much work to do. The rendering went very slowly because I had to do everything from scratch, but now I hope it will go faster since I have all the locations and characters ready. I'm just finishing work on the last girl right now, and that's it. Everything will be prepared, and I think I can double up on renders afterward.
I did a little research on the artificial intelligence thing. I wanted to see if it could help me speed up development. But unfortunately, the result is not as impressive as they are trying to portray it. At least for me.
Perhaps I haven't figured it out, but it's unsuitable for creating renders. For me, it's easier and faster to do everything in Daz Studio and some minor refinements in photoshop.
With text, it's a little better. Of course, AI can not write any full-fledged scene for me. Because when I am writing dialogues, I clearly understand why I am writing them and what I want to tell about the characters. AI, on the other hand, can make even, if not bad, but random text. This can be useful when describing sex scenes or adding to what I have written myself. To increase the length. But in general, it will not affect the speed of development. Besides, chat gtp prohibited to use their services for adult texts at all.
In the following days, I will show and tell you about two new girls.
Dialogues - 17700 words (177%*)
Images - 343 rendered (90%*)
Animations – 13 done (100%*)
*The percentages are taken from a comparison with the regular update for Going Rogue. Therefore, the first chapter of the new game will be larger.