Wondours item, rare (require attunement)
Forged by the Elementalists of the Chamber Deep, this gauntlet was crafted from raw Titanstone and lahanite, both infused with the same extraplanar energy that gives Titanstone its formidable properties. Incredibly durable, it grants its wearer earth-shaping abilities akin to those of the Geomancers, allowing them to manipulate earthen materials by touch and encase their weapon in a crystalline layer that amplifies their strikes. While primarily designed as a gauntlet, it also serves as a prosthetic, seamlessly integrating with the user’s energy circuits to function as a natural extension of their body. This artifact is especially vital to the Keepers of the Chamber Deep in their battles against the Deadnaught, enabling them to strike these aberrations without falling victim to their flesh-warping affliction.
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This gauntlet can function as a prosthetic which, upon attunement, can function and move as the user's own limb. You gain a +1 bonus to AC. Additionally, your unarmed strikes made with this gauntlet deal 1d8 bludgeoning damage instead of the normal damage for an unarmed strike.
Earthen Touch. While attuned to this gauntlet, you can carve and shape nonmagical dirt, sand, or stone no larger than one cubic foot, forming it into a simple object, weapon, structure, or tool over the course of 1 minute. The creation lasts for 1 hour before crumbling. You can use this feature a number of times equal to your proficiency bonus, regaining all expended uses when you finish a long rest.
Crystalline Armament. As a bonus action, you can spend one or more Hit Dice, up to half your proficiency bonus (rounded down), to cause the Titanstone's crystals to grow and envelop a weapon you are holding. Until the start of your next turn, your weapon attacks deal an additional 1d6 bludgeoning or piercing damage per Hit Die spent as crystalline spikes reinforce your strikes.
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File has been added to the Vault Post.
Sinlaire
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