SamuKata
dgGenerator
dgGenerator

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December closing

Time to share some updates, this past weekend i was away of my working machine, so i missed 3 days of working, which kinda slowed things down, at the moment im starting the video editing of the upcoming Momma.k + Beatrix main video, for this one there's a lot of possibilities so deciding the poses kinda took more than i expected, as usual for this release i'll rely on a provisional edit since this one will be a bit more complex than the average episode.

Momma.k 3:

For the WIP release i got 3 poses, perhaps a bit greedy, but im expecting to add 5 more for the final release, all poses will be 4some sequences, if everything goes according to the plan there will be 8 poses in total and possibly multiple climax sequences, also this one have 3 very vocal characters so the script may also need some extra work, so this one will be taking more work than the previous Momma.k releases, therefore i think the final release will be up by the end of January.

Today and tomorrow I'll be focus on the video editing, for this one there's no additional work required for the assets, so I'll just focus in the actual scenes and script.

The month ended rather fast, so i didn't managed to get the short scenes featuring Momma and Rudy, i haven't discarded them yet, perhaps I'll be working on them while the main video renders.

Galleries:

For bonus content im actually interested on reading what was your favorite episode/characters of this year and perhaps working on something featuring them:

I don't know if you think it's worth running a poll, let me know.

Bonus scenes

As mentioned before, i'll try to find some time to work on 2 clips for Momma and Rudy after that i'll be finally finishing the Arschtopfers clips, with the last one featuring Beatrix.

Upcoming main video will be pretty convoluted so i'll be keeping an eye for discarded content to add as a bonus.

dgV2

This days i'vent had time to do some further work and tweaks on the new models, but i got time to do some renders, as some may seen on the last special gallery, although not much of Alan ( who is in fact the male in that gallery) both the software settings and my machine managed pretty nicely to do some renders with 2 models in the scene, i would like to have 2 new characters before February,one would be a dGirl where i'll be working on a 2nd body type base which would be the curvy one that will replicate the bodies of characters such as Beatrix, Mrs Bailey, Natallia and so on...).

Currently there's 3* body types: fem-male (Minato) fit-male (Alan), 3XL dGirl (Mariska), but before start using them as base for future characters they need some further tweaking, for Alan i would like to fix the size of the hands and feet as they look kinda cartoony.

For Minato the arm proportions were a bit off so i did some tweaking, but i think it messed the bending deformation, so i'll be checking that out and there's also something missing on the torso that im just not figuring out.

Mariska seems to be the least defective model so far, but there something going on with the genital proportions that just like Alan is making it look a bit cartoonish, this one should be the easiest to correct.

I think it may be worth doing some renders of the body types to get your feedback.

*Rachel's body type was intended to be the curvy one, but being one of the very first models i made the proportions are specially off, mostly the upper limbs and to make the model lighter i used an "uncommon" approach for the breast geometry, pretty much tried to model the chest area just like a male characters, to make the area geometry less dense, but i regret it with the end result as the breast lacked detail and deformed poorly in comparison with Mariska's model 🤦, at least now i understand why every female body model looks like it does.

Once i get the new dGirl character, i'll see if it's worth updating Rachel, i'll be keeping the hair and face, the textures may be an issue, i think i'll start using the texture maps of Mariska as base from now on since it has better space distribution, so any new body textures must match Mariska's maps.

As always your comments and feedback are greatly appreciated.


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