who dis
Wanted to post a cool taken-in-the-dark pic like everyone else does but as you can see it has ALMOST no RGB so that doesn't really work ๐ค (RGB sucks btw) So instead you get an almost completely empty black box :p
Almost completely new PC except for a few parts. Here are the specs:
AMD Ryzen 9 5950X
Noctua NH-D15 CHROMAX.BLACK
Asus ROG Strix X570-E Gaming
G.Skill Ripjaws V 128 GB (4 x 32 GB) DDR4-3600 CL18 Memory
Samsung 980 Pro 1 TB M.2-2280 NVME
Fractal Design Meshify 2
Taken from my old PC are the Gigabyte 2060 Super, EVGA 750w P2, and some drives. First PC I've ever built that doesn't have a DVD drive, and can't have a DVD drive... because there's no slot for it ๐คช
Still need to get an RTX 3090 ๐ค (And a new PSU for it, lol)
And here are benchmarks! Everybody loves benchmarks. Especially me ๐
Blender BMW, CPU only (Cycles)
i5-4690k: 10:37 (637 seconds)
5950x: 1:41 (101 seconds)
These are "artificial" Blender benchmarks. While the CPU only render is 530.7% better that doesn't mean too much for me since you wouldn't only render using a CPU anyway. The other two only use the GPU for the actual rendering part; a better CPU only slightly helps speed it up because it can build the scene before rendering faster.
But those are artificial benchmarks. Who cares about those? We need r e a l world examples ๐
Liara Jump render (Eevee)
i5-4690k: 35 seconds
5950x: 30 seconds
Like before, actual rendering part is done with GPU only. Better CPU helps build the scene faster.
Liara Jump bake (Boob + balls physics, 1700 frames)
i5-4690k: 5:03 (303 seconds)
5950x: 2:18 (138 seconds)
Baking physics is done entirely via CPU so it helps a lot. Blender doesn't seem to utilize the 5950x that well though, it only used ~30% of my CPU while baking. Little disappointing ๐
Lady D/Jill viewport FPS
i5-4690k: 11-12 FPS
5950x: 28-30 FPS (capped ๐)
The Lady D model I've been using is FUCKED when it comes to CPU usage. Used 100% of my old CPU while playing an animation back in the viewport. Uses ~45% of the 5950x.
You have NO IDEA how painful using her model has been... until now เฒฅโกเฒฅ
Brig/DVA Creampie liquid physics bake (estimated, because I'm not waiting that long LOL)
i5-4690k: 9 hours 13 minutes
5950x: 1 hour 6 minutes
Big improvement. Large. Huge. Massive. ๐ FLIP Fluids (liquid physics addon) seems to utilize lots of cores/threads better than Blender's built-in physics stuff.
More liquid physics (coom, milk, ect) soon? ๐ (I can't say the c world in a public post LOL)
Reencoding 34 second 60FPS 1080p video in FFmpeg (Brig/DVA Creampie anim)
i5-4690k: 116 seconds
5950x: 65 seconds
FFmpeg doesn't handle lots of cores/threads that well. Not that big of an improvement all things considered ๐ค
Flowframes frame interpolating (Lady D/Ada/Jill/Claire anim)
i5-4690k: 03:39 (219 seconds)
5950x: 1:50 (110 seconds)
Flowframes interpolates the frames and then uses FFmpeg to stick them back together, same as the above result really.
I actually overclocked the CPU a little since I did all these benchmarks. Got it about 6% faster :O But I'm too lazy to redo all the benchmarks :p
New PC is also a MASSIVE quality of life improvement for basically everything Blender. All the little things are way faster. Used to take 3-5 seconds to calculate subdivision modifiers, now it's almost instant. And 128GB of RAM means I should never run out of RAM... ever. Also my old PC was straight up dying anyway... never started up on the first try, programs would randomly not open until I restarted, USB drives stopped working for the most part...
This all wouldn't have been possible without all of your support, so thank you all ๐