SamuKata
succumbrewery
succumbrewery

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Sunday Update: Shameful Monday Edition

Art continues to roll in for the new update and the mini-game is back with the programmer to help integrate the art assets for the first part of the game. 

So rather than keep the mini-game from everyone I'll give a brief description here. You pick a table to take the order from, then you get a drink order of 3 random drinks. A timer starts and you have an amount of time to select the drinks. They appear on the nifty tray shown above. Depending on how fast you picked the drinks Catherine: get to the table fine, gets groped, trips and looses her drink order. Once at the tables you pick how close you want Catherine to get to the customers. The closer she gets the more the customers can interact with her. Then you head back to take orders again. The biggest difference between this game and the last one is how close Catherine is to the customers. In this update the scenes are all for the 2 small tables. In a future update I'll add the 2 big tables with a different angle on Catherine and even more things that can happen. Basically small tables are safer and big tables are more dangerous. Also unlike the bar game I intend to have the total arousal of customers to impact what can happen. If arousal gets too high they might not even order drinks anymore. 

For development my plan is to get the core mini-game released and get opinions from all of you to make sure I'm on the right path. Then each future update will add more scenes, more max corruption (IO training), and add something to the mini-game till it's completely done. My next main focus will be to move the story forward so Catherine can recruit someone to run the bar for her while she waitresses. 

Sunday Update: Shameful Monday Edition

Comments

Will there be different interactions depending on corruption level? Just wondering if I should make a new game or not so I can see them all

gravyliqour


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