About how things go at the moment
Added 2019-07-20 19:10:48 +0000 UTCHi dear patrons!
I know you are always waiting for fresh updates soon so I decided to inform you about how everything goes at the moment.
First of all I decided to make my first animation with used props. I took the Noir's metallic dildo for this. But I found I have to invent some technical tricks to control a toy in the sim's hand so that that everything looks accurately. So I had to improve my sim rig a little and the rig of the toy (yeah, even that one) and looking at the result I think it worth it, I'll show you in the nearest future. The point is I wanted dildo to move just like it should move in reality, I mean its base is always in a sim's hand but its tip always look at avagina point.
This all may look pretty ordinary for an average user while they are watching a completed animation but in fact such behavour requires making of a complex branch of dependencies while animating.
And also I faced with the trouble that Noir's toys have pretty huge size in case of using in animations, so I had to solve this problem as well and that also took the time. I'll give more detailed information about this while releasing the animation.
So I decided to make this post just to let you know that I don't waste my time but sometimes I have to learn thigs or figure out something.
Comments
Take your time :-)
Uvonne Jones-Most
2019-07-25 18:38:22 +0000 UTCquality over quantity the saying goes
NcTyson
2019-07-23 05:50:29 +0000 UTC