A quick question about FBD pubic hair update
Added 2020-01-02 21:28:41 +0000 UTCHey! I'm currently working on FBD pubic hair update.
I plan to add one more package file made specially for WW dynamic pubic hair feature support. It must be a separate version of pubic hair so that the system works correctly and both CAS and dynamic versions can be used together. I plan to support all WW pubic hair colors in the dynamic pubic hair version but I have a quick question for you about CAS pubic hair.
I would like to support all 8 WW natural pubic hair colors in CAS version as well but it seems this requires re-creating and reorganization of CAS pubic hair packages. Simply adding missing colors in existing packages is not a good solution in my opinion because 10 hair styles in 8 colors will result in 80 swatches of a CAS part and this will be pretty uncomfortable to use.
Instead of this I would prefer to organize CAS pubic hair in the way Luumia did with his male pubic hair i.e. combine them by colors. So it would be 8 CAS items with about 30 swatches per item. But the point is this will break currently applied pubic hair for existing sims.
Or I can drop the idea of supporting all WW colors in CAS version and leave it as is. I thought about this for a long time and I don't have better idea, reorganization seems to be the most perspective one including adding more hair styles in future.
So I want to ask your opinion of what I should do.
Comments
Is that one smaller like wild guys older V's? I can not believe 70% of people like these big fuzzy things.
Cher151
2021-01-22 23:37:36 +0000 UTCNo, it should work fine. FBD doesn't affect that hair.
wild_guy
2020-01-03 13:57:33 +0000 UTCI currently use Luumia's v _BodyHairV5PLUS, which is applied as a tattoo, lower front. Would either of your considerations conflict?
James McGoey
2020-01-03 11:56:29 +0000 UTC