While I'm waiting for a fresh install of BG3 and the Official Mod Manager I'm just going to launch the Legacy Page as it's mostly set up now. Some of the races are missing from 1.6 updates and that's because I was in the middle of updating to 1.7 updates so they could be compatible with Icons displaying once I finished 1.7 Fantastical Compendium. As of yesterday night, I haven't been able to launch the Official Mod Tool. I'm currently troubleshooting that. Hopefully, a clean reinstall to both Baldur's Gate 3 and the Official Mod Tool resolves the issue. I think something is wrong with my Baldur's Gate 3 since every time I tried to launch the Official Mod Tool it was validating my Baldur's Gate 3 files.
Fantastical Multiverse - Legacy Edition: https://www.nexusmods.com/baldursgate3/mods/11965/
Kobolds
I just want to make 20 more skin colors for Kobold and then everything should be good to go for 1.9 Kobolds. I added more eye options for the heads and now I'm just waiting for this reinstall to hopefully fix my Official Tool so I can make the last bit of skin colors and add them to the list so you can select them.
Goblins
I just need to see what private parts are somewhat compatible with Goblins. I was testing this last night before the Official Modding Tool stopped starting because basically once you add character creation options to the tool you have to restart the entire tool each time you want to test a new cosmetic option to show up in-game.
Kahvi
2025-02-11 13:33:19 +0000 UTCTravis Anderson
2025-02-04 06:28:23 +0000 UTCExtra Lol
2025-02-03 04:44:01 +0000 UTCThiago Souza
2025-02-01 17:23:22 +0000 UTCDungeons N Souls
2025-01-09 18:46:24 +0000 UTCLuís Filipe do Prado da Silva
2025-01-09 00:14:08 +0000 UTCDungeons N Souls
2024-12-12 22:42:41 +0000 UTCDrae Wulf
2024-12-10 00:57:52 +0000 UTCThe D
2024-12-04 06:26:12 +0000 UTCDungeons N Souls
2024-12-03 20:05:39 +0000 UTCDungeons N Souls
2024-12-03 20:04:33 +0000 UTCDickHardly
2024-12-03 19:57:49 +0000 UTCThe D
2024-12-03 19:38:30 +0000 UTC