SamuKata
PuddingGames
PuddingGames

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More testing!

Just want to run another test. This one is for difficulty, as it were. Specifically, I want to see if with the AI changes the fights are too difficult by the base difficulty now. So, feedback on that would be appreciated.

Also be aware, scenes are currently broken, as characters are being transferred to a new format and that transfer is presently incomplete. You can at least fight Sasha once and Karen twice, but after that, I'm not sure what's working and what's not. Expect crashes if you continue.

More testing!

Comments

The lack of descriptive texts has bothered me for a while too, but they were always relatively low priority while I was still adding in more systems. Since I'm re-assessing my approach to the game, they're now a lot higher in priority. The version currently being worked on has descriptions for the Sasha fight, and I'll likely add at least Karen's before I post an update.

Now this is an old game I remember enjoying a lot (even if my tastes have diversified since those old days...) I have to admit though, it's a bit tricky trying to follow the flow of combat without any of the descriptive text though. I sort of just beat Sasha and Karen by just spamming grapple and strip.

Kris

hmm combat balance is an intresting topic because you need a system that works for the entire game. But If i could direct you to a game with rpg maker and how he handles the fighting in that game it might inspire you for this one. <a href="https://www.patreon.com/bowei/overview">https://www.patreon.com/bowei/overview</a> its a ryona femdom game with males but the fights are interesting in it as their is only boss fights but what happens in the fight is different depending on what the player has done before and through dialogue options and choices.

mou

Oh yeah, stability remains a nightmare, but it's one of my current focuses at the moment. I'm working to export events out of the code and into notepad files to make everything cleaner, which is in turn leading to me re-testing everything to make sure the new version works. The side effect is I'm finding old "I'll fix it later"s, and working to fix them. So the version I have right now does, in fact, run all of the Karen events correctly. Where to go is a whole other problem I'm gonna look at...when I'm done cleaning house. The event guide and class guide buttons should be helpful enough for the moment to get by. This test was really just all about the COMBAT BALANCE and AI, since that's where the actual gameplay lies, and I want it to be fun and a little challenging, and not just a slog you get through to get to the porn on the other end. I've got a couple other things planned which'll require one more test in probably about two weeks, and then it'll be no more tests until 0.69, unless I get some serious feedback on how to fix things. Thanks for the feedback either way, even if it's not about the core topic, it's helpful to know what people notice!

did some poking around seems ok so far but stability of the game is an issue like where to go and certain events like after the first Karen fight just kinda skipping the text. But keep up the good work still love the whole concept and hope to see more soon

mou


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