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Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World)

Bringing in Bekankor the 1.17/1.18 Cave and Cliff terrain features to this world as well as dozens of Structure Updates to you. Bekankor is a huge 16km² custom Minecraft Multibiome continent and the second iteration to Acarnion. Including Spaghetti Caves, Cheese Caves, Lush Caves, Dripstone Caves, Crystal Caves, and Crystal Geodes, and plenty of exciting landscapes. This map is the fourth iteration of the integration of custom caves, leaned closer towards the original style of the upcoming 1.18 Update.  A 4 km by 4 km realistic Minecraft island with custom biomes, made by McMeddon. It's an Island with multiple huge mountain ranges, steep cliffs, falls, plateaus, layered terrains and hard eroded areas with: new swamp regions, pine biomes, taiga/spruce, oak, and custom arctic regions. Landform adjusted river systems and temperature-determined Biomes. Find custom Mineshafts and explore the custom advanced biomes. Explore along the paths that connect the world or take a boat and cross the ocean with a near-seamless transition to the default Minecraft Vanilla generation.


Released | Release date | Type

✅23 July 20211.17 Java

✅23 July 20211.17 Bedrock

✅23 July 2021 Source Files


Whats new? Whats changed?

More details here: https://www.planetminecraft.com/project/benkankor/ With each new map i try to develop, evolve or refine a technique. See all my maps as rapid prototype maps. See how it has developed over time here: www.planetminecraft.com/blog/mcmeddons-map-update-history/

🚧⚠ Issues / Things to be aware about

As complexity rises, a small tweak or change can have unintended consequences, flaws, be just poor choices, or I maybe hit certain possibility limits of programs. These maps are really complexe and hard to make, with dozens of steps and hundreds of layers to apply in the right order. And im just a non-magical-wizard boi making sometimes either a poor decision or an unintended mistake, but I want to let you know what might have an impact when playing this world and here’s what I´ve noticed:  - 1.17 Bedrock: Villagers couldn't be moved to bedrock (reason can't be converted - program limitation), behavior pack to spawn the villagers is included - 1.17 Bedrock: Some Chests don't have loot, unfortunately (reason: program limitation)


Download: https://drive.google.com/drive/folders/1uUJwQnfmBug3JrNxU16fRmtf3BeQtlMR?usp=sharing


Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Benkankor - New Caves & Arcticlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World)

Comments

sry for the late reply, im not quite sure what the issue might be here, a bedrock file .mcworld is included in all new worlds with which people can start the world on pc/xbox/ps/phone in order to make a .mcworld file you need the inner of the bedrock folder, mark everything, zip it, and rename the zip to .mcworld - this will not work on a java file/folder, and needs to be converted in the first place with 3rd parties programs like mccpe or amulet

McMeddon

How do I get the world to work for bedrock since its a different file format?

AustinAVN


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