SamuKata
mcmeddon
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Harkardion - Lootstructures, Savanna and Foliage (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World)

This is Hakardion, a 16km² huge custom Minecraft Multibiome landscape. The focus of this map was the development of the savanna, the addition of 50 new assets and the update to 100+ plants, to increase the ease and survivability of future maps. This map made trees better to chop down, added dozens of lootable structures, and basically added a full new biome.

more details here: https://www.planetminecraft.com/project/harkardion/


https://drive.google.com/drive/folders/1Q-UUhp_Wi1vo35MlYiJCqgHBqUGXSWxw?usp=sharing

Harkardion - Lootstructures, Savanna and Foliage (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World)

Comments

ye, something i´ve looked into fixing, upcoming maps will come with special seeds that negate that technically you can re-export maps with the source files and set in world painter the surrounding world to: ocean or alike

McMeddon

Hi! How I can disable vanilla generation outside the map? Or change to the ocean? Parts of the map are too close to the border and I can see ugly vanilla world. And because of this the atmosphere of the island is lost :(

Vitaliy Shevchuk

the coreworld wont be affected, and outside the coreworld, vanilla or mod generation takes over :)

McMeddon

Hello! I love your maps but I also love using mods and I noticed you mention if I travel away from your islands I can reach default minecraft land. Would that mean I can use terrain generator mods without messing up your custom map? I would love to make your island my home while exploring modded minecraft with the SimplyImprovedTerrain mod. Thanks again!


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