Everything that changed in May & June
Added 2022-07-06 09:03:52 +0000 UTC
Map: Gekostein
https://www.planetminecraft.com/project/gekostein/
- π: Gen3 Deep Dark Caves reconfigured
- π: Added Ancient Cities
- π: Added Vanilla Mineshafts
- π: Added Vanilla Dungeons
- π: fixed meander heights
- π: fixed swamp base heights
- π: modified terrace mountains
- π: reduced mossy cobblestone in pineforests
- π: removed unused notes
- π: removed unused worldpainter layers
Map: Farypso
www.planetminecraft.com/project/farypso/
ββπ: Gen3 Caves reconfigured
Map: Emarpid
www.planetminecraft.com/project/emarpid/
- π: added Gen3 Caves (deeper, higher, more complex, more layers)
- π: added Deep Dark Biome Caves
- π: added deep dark loot chests to the deep dark biome, as a placeholder for the ancient city
- π: added Custom Mangrove Swamp Biomes
- π: updated drip and crystal caves, new top crystals method
- π: added tiny loot balloons
- π: updated Pillager Camp structures for spawner fixes
- π: updated Pillager Mansion to include Alleys
- π: updated Pillager Camp to include Alleys
- π: updated flower spots to be meadows
- π: added beach treasure chests, marked by indicating rest posts or palm trees
- π: added new Galleon ships (normal, trader, pillager)
- π: WM: adjusted meanders and coastal deltas height in WM (still wip)
- π: WM: added absolute 0 point node
Map: Dafohall
https://www.planetminecraft.com/project/dafohall/
- π: new tree assets
- π: some node optimization
Map: Cewortan
https://www.planetminecraft.com/project/cewortan/
- π: New Woodland Mansion (Dungeons)
- π: New small balloons
- π: New volcano-dead-tree versions
- π: Added more complex caves
- π: Caves have now lush & dripstone patches
- π: River tweaks
- π: New Terrain texture method
- π: Fixed some arctic floating tree issues
- π: Volcano height adjustments for better terrain aligning
- π: Lowered swamps, but still 2 blocks to high, needs work
- π: Reworked Desert application that now overrides previous areas
- Generally working on new assets currently that are not yet implemented
Map: Bekorim
www.planetminecraft.com/project/bekorim/
- π Nodes: Added new massive multi volcano
- π Nodes: mountain optimization
- π Nodes: river adjustments (wip)
- π World: Added riverboats
- π World: Reworked oasis plants & structure (wip)
- π World: Replaced windswept peaks with jagged peaks to reduce errors
- π World: updated taiga/spruce trees
Map: Almorterra
www.planetminecraft.com/project/almorterra/
- π Nodes: added desert oases (Gen1)
- π Nodes: added desert dynamic dunes
- π Nodes: improved ocean ice
- π Nodes: overhauled bulk strata mountain
- π Nodes: overhauled valley mountain
- π Nodes: improved mountain land mask to erode more natural
- π Nodes: adjusted mountain implementation
- π Nodes: updated all notes to worldmachine 4031