Hi there, wanting to share a bit more about changes i made that people probably wont spot, but still impact the worlds.
The change: Mountain biomes have now an increased dynamic edge range
This increased the " height variety "for the perceived snow flows, so that the snow line does not look to uniform, which is mostly noticeable when playing with distant horizons
Notice the "Snow line"
Before:

After:
A range diversity was already applied to the snow flows, and now also to the biome itself.

Also did you know that the mountains are not fully "snow block" covered.
What you mostly see in videos or screenshots is distant horizons interpretation of the top most block, which is a small layer of snow.
i could "not let it snow" in those section, with a different mountain biome, but for consistency purposes learned from the community server and stlMitch ´s cabin builds, that having only small patches of "snowy" is not the way to go ~