SamuKata
BflatProject
BflatProject

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Progress report 07 進度報告07

Hello everyone, this is B-flat.

I'd like to start by wishing you all a Merry Christmas and a Happy New Year!

Now, I must apologize. 

I had aimed to release the demo by the end of this year, but unfortunately I wasn't able to complete it in time. 

Due to some personal family reasons, it will need be postponed for a bit longer. I'm very sorry to have let you down.

For now, I will explain the current progress and the major milestones achieved so far.

Different parastism effects from the first enemy.

This slimy creature may be familiar to fans of Demyra...it attempts to get inside Vita from all angles, including her cleavage, butt, and other sensitive areas...if it successfully does so, she may get impregnated and eventually give birth...

Originally, we considered programming it to be able to get inside her skirt, but this caused graphical issues. So now Vita has to lose her skirt first before it can get inside her...though it can still slide between her huge breasts at anytime.

Pregnancy stages and effects.

This is obviously a major part of the game, as Vita's clothes will need to change as she gets closer and closer to birth... We are currently designing multiple forms of clothing to reflect these different levels of being stretched and torn by her growing pregnancy.

Labor and birth

We are experimenting with different body positioning to find the best looking angle for everyone to see. After testing standing, kneeling, and lying down positions, we've found the ideal angle would be to have Vita start off standing and shifting to kneeling, spreading her legs and leaning back as her belly gets larger and larger. This was a large amount of work to design the framework to fit this timeline, but it was a very important part of the game! Completing this will allow us to make variations in future as needed.

Emotions and expressions

Now that the gameplay is being finalized, we've started working on Vita's facial expressions. While she is a very serious and professional person, it wouldn't be fun for players to see her be emotionless all the time. So we're carefully designing subtle but distinctive details into her eyebrows, eyes, and mouth to show her reactions to the madness surrounding her. Blinking and other small details are being added to give Vita as much life as possible.

The "Heart Lanterns"

There are protective communication lights built by "The Immune" across Vita's world. Their magical healing light provides a safe bubble from the plague. Unfortunately, they have started to dim over the years...and the people, animals, and land they once protected are withering away.

Specially trained people, such a Plague Doctors, can travel between Heart Lanterns. Their magical healing light records the state of their mind and soul, repairing any damage to their clothes and body. Though there are rumors that using them also has the side effect of resurrecting any monsters nearby...

Gameplay-wise, they resemble streetlamps and serve as a combination healing/teleportation savepoint.

Dialog Interface for CG playback

As a major part of the game that players enjoy is watching CGs, I have prioritized making the dialogue system interface with CGs for easier viewing.

Sprite skeleton creation: Different lying down positions

Vita now has graphics for lying down flat. This means we need to add various differences for parasites and pregnancy. You can see some examples in the pictures below:

These prone graphics will be used for various states, such as when Vita is out of HP, pregnant or in labor. Some enemies might also try to knock her down when using their restraining attacks.

Miscellaneous news

When I first started this project, I thought it would take only three months to release the demo. Unfortunately, it's now been six months and there are still some final details that require fine tuning first. Even outside of my family issues, it still likely would have taken longer than my original projections. The design learning curve was very steep since I had to learn the entire engine and skeleton modeling software from scratch. It took half a year just to familiarize myself with it to the point I COULD debug things.

However, despite my inexperience and misjudging the workload, it's now finally working smoothly. 

I'm sorry to have kept you all waiting; even though the climb is longer and harder, I won't stop until I've reached the peak.

I appreciate your patience and support in this difficult time.

Thank you again and stay tuned for future updates!

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大家好,這裡是B-flat,

先祝各位聖誕節快樂與新年快樂。

向各位道歉,

原本說要今年底放出Demo試玩版,但是顯然無法如期完成。

又需要再延後一陣子了。

詳細原因我放到雜談再說明,非常不好意思辜負了各位的期待。

但我還是要進行工作進度的說明,這邊依照完成的大項目來說明進度。

第一個敵人的成蟲型態相關寄生差分

這是之前提過的敵人,也算是大家的老熟人了。

目前允許寄生的部位為乳溝、菊花與下體,並且它有能力讓女主懷孕生下幼蟲。

這部分原本想讓它也能在女主有裙子的情況下寄生,

但是因為裙子會導致穿模,且目前沒有比較好的方式解決。

嘗試了許久暫時放棄這個部分,只讓它可以在脫下女主的裙子後進行寄生。

乳溝寄生的部分則與治癒使時相同,任何時候它都能躺上女主的乳溝的。

懷孕相關差分

懷孕的部分也是很大的工程,因為小腹的變化會讓衣服撐起。

為了避免穿模,這邊又再特別根據各種小腹的大小製作了對應的服裝狀態。

出產演出

出產的部分,由於躺姿無法良好的觀看下體,

所以這邊改為修改站立姿勢為開腿跪姿,並且女主會隨著生產進展而身體後仰。

此外,我也完成了利用時間軸演出生產的框架。

這個框架也會用來進行之後任何可能會用到的劇情演出。

表情系統

有了演出,就要開始琢磨女主的表情了。

呆板的表情會沒辦法讓我們感受到女主的情緒,

所以我也弄了一套表情的框架,從眉毛、眼睛、嘴巴都進行拆分。

根據需要安排女主的表情或眨眼等功能。

心燈

「心燈」

由各地的「免疫者」所建造的一個連絡駐點設備。心燈可以稍微抵抗周遭環境受到瘟疫的侵蝕。但時過境遷,多數的心燈已然黯淡,受到這些心燈庇護的人們、生物、土地也已凋零。

受過特殊訓練者如瘟疫醫生可藉由心燈來進行心燈之間的傳送。並且在心燈紀錄下自己的肉體與記憶狀態,讓自己能在肉體受到破壞後藉由心燈重塑自己的肉體。

在遊戲中的外型像個路燈,是一個具有回復、休息、升級、傳送等功能的設施。

但是使用後會讓原本被殺死的怪物復活。

CG播放的對話介面建立

我也將上個月完成的對話系統拓展為能演出CG的框架。

新骨架建立:躺姿,與其差分

女主躺下的狀態為新的骨架,所以各種對應的寄生、懷孕差分都需要補上。

這邊就不贅述了,請參考例圖:

躺姿原則上會使用於女主HP歸零、或是懷孕出產後的狀態。

預計某些特殊的敵人進行拘束攻擊時,可能也會讓女主進入躺姿。

雜談

在這個專案剛開始時,我以為只要三個月就能放出試玩版。

但到現在已經大約半年了,離試玩版還差一些工作沒有完成。

就算沒有家庭的因素,我也應該沒辦法在這個年底前完成。

由於這個專案試使用全新的引擎與骨架建模軟體去製作,

學習、熟悉、除錯到現在能實際流暢製作都花了很多時間。

所以我錯誤評估工作量了,這是我經驗不足所導致,

不好意思還要讓各位再等等了。

但請放心,我沒有停下腳步,只是前路比預期的還要難走且長。

我真的很感謝各位耐心的等候,

接下來有任何後續工作進度我會持續回報給各位知道,謝謝大家!

Progress report 07 進度報告07 Progress report 07 進度報告07

Comments

About Pregnancy stages and effects how much "Seconds(time)" need to progress "Pregnancy stage"? I like your first game, I have play "The Agnietta" and experiment with "Pregnancy stage". 1. not much time need for pregnancy stage (time need too short) and where the nutrient come from? 2. when reach "Pregnancy stage 3" with monster A, you can change the content inside Demyra womb with monster B or with monster C by ejaculate in womb (in short - Pregnant with monster A and birth with monster B or C). is it some bug? 3. do you have to make 100% success rate to pregnancy? not be chance 50-50%.

Keima.39

還會有的,可能會稍微改改外型

Project Bflat

希望还可以见到老朋友抱脸虫但是不要优先抱脸

照无眠

新年快樂!

Project Bflat

新年快乐!(虽然晚了一点)

Yi Wang

Happy new year ! :)

Project Bflat

新年快樂!

Project Bflat

新年快樂!

Project Bflat

Happy new year ! :)

Project Bflat

Happy new year ! :)

Project Bflat

Thank you. :)

Project Bflat

happy new years and use this break for a new momentum on the project!

Ero-Mate

新年快乐!

咕咕咕泽

新年好

ananjituan

Happy new year

btsd321

Happy new year

Zatod

thanks bro!

TLKGD


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