Final Fantasy and Ninja Gaiden
Added 2025-01-27 10:43:13 +0000 UTCSo I managed to get the models of these games, will take some time and effort to port them, but you can expect models from this game in the next few days.
Comments
its impossible to get a version of 11.7 of any kind on the web ; that version has been wiped off the internet I do have 11.8 and of course the latest 11.9 but im all good now gonna pump out some models
Dragon_Cheng
2025-01-29 09:03:33 +0000 UTCjust in time I figured it out how to keep the mesh hair intact ; export pkg in G1tf format then in blender 3.0 or higher format to fbx then open Noesis and format to ascii format then load into 2.79 and export to xps.xps format the mesh hairs should be whole or split into 4 other meshes which is much more easier to manage i figured this on my own
Dragon_Cheng
2025-01-29 09:02:36 +0000 UTCoh, you posted about this on the server too. its most likely your game dump, or your importer breaking it. how are you exporting the model from the game, and how are you importing it to blender? also, I wouldnt recommend xps 11.7, get 11.8 not 11.8.9
DatKofGuy
2025-01-29 08:14:52 +0000 UTCalso if you do port from NG 2 remake can I request Muramasa and Dagra Dai?
Dragon_Cheng
2025-01-29 06:21:55 +0000 UTCim thinking maybe its the version of xnalara I have been trying to find a 11.7 version but all been wiped from the web
Dragon_Cheng
2025-01-29 05:33:36 +0000 UTCi posted it here https://www.deviantart.com/arbitronruler/art/How-to-fix-Hair-Mesh-from-FF7R-Rebirth-1152536349
Dragon_Cheng
2025-01-29 05:33:06 +0000 UTChow do you mean break? can you post a picture?
DatKofGuy
2025-01-28 07:18:00 +0000 UTChow do you solve the hair mesh issues with xnalara im ripping from rebirth myself but many of the models hair meshes just break upon extraction only the md5 format keeps the hair mesh intact in blender but as soon as you format to xps.xps or generic.mesh and load it into blender the hair mesh breaks
Dragon_Cheng
2025-01-28 06:10:33 +0000 UTC