SamuKata
twitkiss
twitkiss

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Karen Jones

One of the first models I converted, there was a lot of trying different techniques so there's a mix of dforce and smoothing modifier on the skirt.  The smoothing modifier makes it difficult to get the hand close (see picture above), so you might have to play around with it, maybe even remove the smoothing modifier if it becomes too bothersome.

The hair was converted with game bones attached, it's not that great but you will get some movement.  I also added a morph for her breasts to lift them up like her game model, use when you feel it's needed.  Her heels should be set to 30 in heeled foot.  Genesis 8 Female gens are used.  If you don't own then just delete it.

Let me know if you have any issues.  Enjoy.

Edit : I just learned something new and added the breast lift and the hat hair as shape presets - let me know if it doesn't work  :)


11/1/21 - Seems Karen's facebones got rearranged.  Will update soon and re-load.

11/2/21 - Updated Files

Karen Jones

Comments

Hey, I just responded to this in your message but I'll re-post it here for anyone else with this issue. The genitals should have a texture - it just uses the torso material. Can you check that the UV for the female gens is set to SB8 Torso UV? I just recently updated her files and re-uploaded so I might have missed that. If it is there can you send a picture so I can see what else it might be? As far as textures seams - yeah she was one of my earlier models and I've definitely figured some things out since then. But I've rendered with her plenty of times and haven't had an issue. At some point, I'll probably go back and make some adjustments but it's low on my list at the moment.

twitkiss

Gorgeous character. This is the first one of yours I've tried & she's a beauty. Some of the seams could do with a bit of a tweak & should there be a texture for the Genesis 8 genitals?

Peter P

Had a hard time deciding which model to render first. Glad I Chose Karen, her face is fun and expressive (and those other assets, which you showcased below are... impressive). Keep up the good work. Look forward to working with your models.

Mark Trentham


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