There's basically two main things to update you guys on, which were more or less covered last week, the movie scene build and posters. I'll start with the movie.
I've made progress on the scenebuild outside of After-Life. I looked at ME2 to try and make it more accurate in terms of layout and color palette. It seems Omega's color comes from the lighting more than the buildings themselves. The building materials are more grey than brown in Omega, so I've toned them down a bit. I've also made the railings a bit darker so they stand out more.

Pictured here is more of the layout. The doors and floors are about the extent of the level I want to build out to. Next is to build up the walls and buildings. That said I do want to ask, is this too much?
I want to provide for accurate atmosphere and world building, but it has take quite a bit of time to build this out so far. At least for this particular build, it wouldn't be in the movie for more than a minute or two. It has been pretty helpful to figuring out Omega's architecture and style though. What do you guys think?
And the next subject is posters. I mentioned before that I want to try doing more posters as secondary content. To start things off though, I have a decent backlog of commissions going. It's not an exaggeration to say there could be 6-12 posters out for this month. I really hope that can end my current content drought. I have some other ideas of my own I want to try too, but the commissions must take priority.
That's basically the plan for this month, build out Omega and crank out some posters.
UnprocessedCoalLump
2019-02-06 00:22:38 +0000 UTCDamocles
2019-02-06 00:01:36 +0000 UTCBlueLight
2019-02-02 14:56:58 +0000 UTCDerples
2019-02-01 23:25:13 +0000 UTC