The cards are about to reveal the destiny of your heroes, will they take heed or throw caution to the wind?
Having just encountered Strahd for the very first time, your players continue on to the Tser Pool Encampment, based on the recommendation of Ismark. Here they will meet the Vistani and, most importantly, Madam Eva. She will ask that the players meet her at the crossroads at Midnight if they would like to receive their reading, for there is a spy in their midst. While they wait, stories will be told around the campfire, perhaps revealing even more about these cursed lands. On their journey to the crossroads, they may encounter the spy, but what they do is yet to be told. Once the threats have been dealt with, Madam Eva will begin the Tarokka reading that will determine your players' very destiny!
Without further ado:
Link to: The AAA Collection
Link to: Tser Pool Playlist
Link to: CoS Reloaded
Included in The AAA Collection is:
Downloadable copy of DM Notes, including links to music tracks for ambiance and fights
Collapsible versions make navigating things easier (Google Doc and Word versions)
Separate Document for the Eliza Chase scene
Special PDF for the encounter. This includes the enemy stat blocks organized neatly, along with an initiative tracker and a spot to mark HP
Index:
Curse of Strahd:
Part 0 - Intro + Death House
Part 1a - The Village of Barovia
Part 1b - The Village of Barovia Church
Part 2 - River Ivlis Crossroad
Part 3 - Tser Pool
Part 4 - Journey to Vallaki
Part 5a - The Village of Vallaki (Tower Gates and Blue Water Inn) (Coming Soon)
Part 5b - The Village of Vallaki (Coming Soon)
As always, if you see something you think I can improve, add, change, etc., please let me know!
Cheers,
Advent
Credits:
Artwork: Jason Marquez
CoS Reloaded: DragnaCarta
Campaign: Wizards of the Coast
*Revision 3 (9/7/25)
Advent's Amazing Advice
2025-09-15 00:21:54 +0000 UTCKrystle Spletter
2025-09-14 21:43:38 +0000 UTC