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Sapphire Safari - Documents Issue 015

Hello everyone! It has been a few weeks since we dropped any information about our development for the game. The short version is that we are currently working on overhauling the scoring tech in the game, we have met some issues with specifically how Unreal Engine handles focusing and reporting that back to a usable state so we are building our workarounds.

That does not mean we have been sitting idle though, let’s break down some of the brand-new features expected to drop when the scoring gets sorted out.

Weather, Lunar Cycles, Lighting, and Time Passing

One great new feature of our game is a new lighting system. As of the next patch, the following will happen in-game:

Music

A nice quality update coming in v021 is the music system and musical tracks made just for this game. We will be launching the early access game with 6ish tracks that will bring a lot of charm and vibes to Sapphire Island.

These include:

Video link 

Scoring

The elephant in the room is our scoring system. We needed to very much overhaul what goes into a photo score, and be able to score photos differently depending on the application. For example, a close-up of an open vagina won’t score well for a monpedia entry, but it will score very high for a bounty asking for a bunny girl vagina close-up. To do this we have created a color masking system, this means that the model's parts we want to track are colored, and a mask is used to filter out what the camera can and cannot see as a photo is taken. This leads to accurate identification of just what is inside a photo, meaning we can start to score photos better.

The basic rules are as follows:

As for the problems I mentioned above, the issue of focus comes about when the player wants to turn off the assistance systems we have and manually control ISO and DOF for their photos. We do not want to score a blurry photo the same as a well-focused photo so we need tools to understand if something is in the right focus. Hence why it is taking so long, the systems inside Unreal Engine 5 as a baseline do not give instant feedback, which makes it difficult to know the content.

Anyway, that is it for now. We will continue to tweak the systems until we can get it perfect. Sorry for the delay on all this. Expect a fantastic patch once it is ready though!

Sapphire Safari - Documents Issue 015

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